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101. Black Ops may be subpar... - in Ships and Modules [original thread]
Originally by: King Rothgar I say they are under-powered, mostly in terms of tank. The dps on my redeemer is ok, not great, but ok. The tank however is pathetic. Quote: Should they be ubersoloownmobiles? No, of course not. But t...
- by Gartel Reiman - at 2010.02.12 14:10:00
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102. Covert Ops Questions - in Ships and Modules [original thread]
Originally by: Allana Vas 1) Let's say I am scouting for a small gang and I am in an Arazu. If I can do roughly ~150 DPS and I find someone solo. Which ships classes could I be able to solo without calling in the calvary? Frigs, Cruisers, ...
- by Gartel Reiman - at 2010.02.09 00:37:00
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103. Electronic Attack Frigates - in Ships and Modules [original thread]
Originally by: Sprilk I want to like the kitsune... my issue is the giant kill me sign it has on it.... its gona be primared and its going to go down hard due to haveing no tank... all it needs is one person to not be jammed and you are do...
- by Gartel Reiman - at 2010.02.08 23:55:00
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104. L5 carrier fit for minmatar - in Ships and Modules [original thread]
Also good points. From my point of view, it's the attitude of the question that's important as opposed to the actual content. That's true on the EVE forums, on other websites, and in real life. If someone shows that they're making an effort to fi...
- by Gartel Reiman - at 2010.02.06 21:04:00
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105. Arazu or cloaky Prot.. - in Ships and Modules [original thread]
Originally by: Nox Zyd Will the helios be more than enough for my needs, when really I will not be looking to get into any of the fights. Yes, basically. If you're not looking to get involved in the combat, then all you really need is a...
- by Gartel Reiman - at 2010.02.06 20:49:00
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106. Legion Subsystems Setups - in Ships and Modules [original thread]
Originally by: Jovialmadness For 1.1 billion and the right subsystems you can have. Heavy overheating capability 400 base dps and yes that's with guns you ham lazy peeps. 150k ehps base or around 225k ehps with slaves. Full tackle cap sta...
- by Gartel Reiman - at 2010.02.06 20:43:00
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107. Black Ops may be subpar... - in Ships and Modules [original thread]
Originally by: Vladimir Norkoff Ideally BOs should be only slightly better than T1. Originally by: King Rothgar Would making a BO outright superior to it's t1 counterpart be overpowered? No, absolutely not. Well no, it woul...
- by Gartel Reiman - at 2010.02.06 19:53:00
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108. L5 carrier fit for minmatar - in Ships and Modules [original thread]
Originally by: Contralto A word of caution, mention "how to" and Carrier/Dread/any uber ship in the same thread and the Leet will pop out and grief you. You are supposed to join an alliance and be apprenticed to one of them until you can c...
- by Gartel Reiman - at 2010.02.06 19:17:00
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109. Detecting cloak - in Ships and Modules [original thread]
Originally by: Cikness This is a subject of many discussions. Allowing a guy to log on his cloaky ship in an enemy system and then head off to work just to make it hard on his enemy is an exploit that needs to be fixed. I agree. One ide...
- by Gartel Reiman - at 2010.02.06 18:59:00
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110. [Proposal] Add signature radius to overview - in Assembly Hall [original thread]
Originally by: Dorotent Originally by: GIGAR Edited by: GIGAR on 27/01/2010 12:50:33 Haha, no, that would not be op- YES!!!!! Gimmeh! Serious question: why would this be overpowered? It's showing me something clearly (g...
- by Gartel Reiman - at 2010.01.29 08:35:00
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111. Learning skills to V? - in Skill Discussions [original thread]
Originally by: Salen Kane Soemthing alot of people forget is that skills really aren't as important once you have enough of them. Sure, you may get the time spent on learning 5s back in 2 years, but after 2 years are you really in a hurry?...
- by Gartel Reiman - at 2010.01.20 13:45:00
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112. Torpedoes Skill Plan - in Skill Discussions [original thread]
The T2 launchers are in practice slightly better for raw DPS (since they gain a rate of fire bonus from the Torpedo Specialisation skill, so that if you train it to level 5 they do 0.9/1 = 11% better PDS). However, you need to consider the extra ...
- by Gartel Reiman - at 2010.01.20 13:36:00
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113. New Miner - What to do? - in Science and Industry [original thread]
Originally by: Tadjiro However, from what I've read, it'd be suicide to solo (corps don't seem to want to talk ppl with < 5mil SP) into nullsec until I can get into a Hulk. Whoa, stop right there. Are you implying that you think bein...
- by Gartel Reiman - at 2010.01.20 13:30:00
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114. [Proposal] Replace Kinetic Missile Bonus with r.o.f or Damage Bonus. - in Assembly Hall [original thread]
Originally by: Dav Varan If laser were made into a multi damage type weapons system , they would have there raw dps reduced. Would you still be happy if you could select damage type but after a cut of maybe lets say 30% base dps ?. Be care...
- by Gartel Reiman - at 2010.01.18 19:43:00
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115. [Proposal] Replace Kinetic Missile Bonus with r.o.f or Damage Bonus. - in Assembly Hall [original thread]
No support. Here's why: Originally by: Dav Varan When a player flying a Caldari ship engages in Battle very often they will need to switch to a damage type other than Kinetic. As soon as a caldari player switches away from kinetic , he lo...
- by Gartel Reiman - at 2010.01.18 12:53:00
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116. Why do missions give re-proccessable loot in the first place? - in Science and Industry [original thread]
Edited by: Gartel Reiman on 18/01/2010 12:44:00 Edit: I should say first of all that I like Akita's idea, and agree with the win-win assessment. I am going to be optimistic and so disagree with the assertion it will never happen though... *cro...
- by Gartel Reiman - at 2010.01.18 12:43:00
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117. Trading?! - in Science and Industry [original thread]
Originally by: Yarinor The station trader will spend most of his time in a station manipulating buy/sell orders buying low and selling higher at the same station. Typically you don't even need to "manipulate" orders. By definition, the ...
- by Gartel Reiman - at 2010.01.18 12:25:00
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118. Moon Vs. Asteroid Mining - in Science and Industry [original thread]
Originally by: Neutral Hauler No one's answered the asteroid vs moon mining question yet. They are entirely different things. Moon mining happens automatically once you set up a POS. Asteroid mining is something you need to do manua...
- by Gartel Reiman - at 2010.01.14 13:36:00
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119. 'Safe' 0.0 systems - in EVE New Citizens Q&A [original thread]
Originally by: Marguerite Antiki To the OP - if it is 0.0 - its not safe, PERIOD. Regardless of what some one convo's to you. To extend that, if it's EVE it's not safe, PERIOD. At the best of times, Providence is not too dissimilar to...
- by Gartel Reiman - at 2010.01.14 12:46:00
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120. constantly Ganked - in EVE New Citizens Q&A [original thread]
Originally by: Akita T Originally by: Esna Pitoojee Basically, you have no recourse other than to A, avoid them, B, try to fight them, or C, hire mercs to protect you. Let's not forget there's always also an option D, leave the ...
- by Gartel Reiman - at 2010.01.14 12:37:00
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